2/19/2023 0 Comments Ipanic alien room![]() ![]() ![]() Even without generating artificial light, any alien spacecraft would reflect sunlight. How much advance warning will we have? That depends on the size of the vehicle used by the ETs. It is premature to contemplate a global policy long before it is required. We should keep in mind that within a million years, humans might reside on the moon, Mars or free-floating space platforms, and each community might choose to respond differently. If extraterrestrials eventually arrive at our doorstep, the question is: how should we respond? Clearly, interstellar affairs are not an imminent policy concern for any nation at this moment, so there is no international protocol issued by the United Nations for what to do. And so, we might be out for prolonged suspense before encountering our cosmic neighbors. Our saving grace might be that chemical rockets, similar to those used in the Voyager or New Horizons missions, would take a million years to traverse that hundred light years. If there are technological civilizations within a hundred light-years that monitor their sky with radio telescopes similar to ours, then they may already know about our existence. Unfortunately, Earth has not been following this cautionary principle so far: we’ve been broadcasting radio waves into space for more than a century. Note that aliens can run an infiltration mission to cause a country to leave immediately.When you’re in an unexplored wilderness, you’d better be quiet, because you never know whether there might be dangerous predators lurking. For example, an ignored and successful air raid in France has a 50% chance of causing +25 panic total if there is an active and hidden EXALT cell somewhere in Europe.Īt the end of the month, a country may leave the council if their panic is too high (i.e. Note that there is also a 50% chance of adding +15 panic to any panic causing event if there is an active and hidden EXALT cell on the same continent as the target country. Completing a covert operation: -20 in country.Fail a council mission: +0 to +40 to country (varies by mission).Other council mission rewards: -0 to -60 to country (varies by mission).Fail a Bomb Disposal Council mission: +40 in country.Complete a Bomb Disposal Council mission: -40 in country.Raiding an Alien base: -20 in country, -5 across continent.Failing an Abduction: +25 in country, +20 across continent for classic and harder.Terror mission failed/aborted/ignored: Country suffering from terror mission leaves XCOM project, +20 across continent.Terror mission: +3 per killed civilian in country, +1 per killed civilian across continent.Sectoid Commander Requests: -20 in requesting country. ![]() Alien Entertainment Requests: -20 in requesting country.Losing a Satellite: +25 in country, +5 across continent.Launching a Satellite: -10 in country, no change across continent.Shooting down/raiding a UFO: -2 in country (You get -2 for shooting down a UFO, then another -2 for raiding it).Bombing campaign: +8 (reduced in direct proportion to damage dealt to the UFO, untouched UFO panic *also* applies).UFO Escapes Untouched: +2 in country (reduced to 0 by dealing damage or raiding it if it lands).For more details, on how panic relates to council members, see The Council (Long War). Panic in Long War is a smooth scale from 0-100, not the 5-point scale as seen in EU2012. ![]()
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